
Dead Yard
A downloadable DeadYard for Windows
Dead Yard is a fast paced low graphic speed runner game! the point of the game is to collect as many leaves as possible and give them to Andre before the timer runs out to submit the run, if the timer does run out it's game over! There are a few items to boost your runs, more details are in the "Info Book" inside the menu.
Controls:
E - Interact
WASD - Move
Backspace - Jump (if the special boots are on)
R - Use item
| Updated | 20 days ago |
| Published | 24 days ago |
| Status | Released |
| Platforms | Windows |
| Publisher | |
| Release date | 20 days ago |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | FroggyDev |
| Genre | Action, Strategy |
| Made with | Unity |
| Tags | Arcade, Casual, Simple, Speedrun, Time Attack |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | One button |
| Content | No generative AI was used |
Download
Download
DeadYard.zip 38 MB
Install instructions
Instructions:
1. Install the .zip file
2. Extract the .zip file
3. Open the extracted folder
4. Run the .exe file




Comments
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I really like the style and the fast pace of the game, it’s actually really fun to play.
I do have a few ideas though. It could be interesting to see more maps and parkour-style areas. Maybe some parts of the parkour could extend the timer or give other useful bonuses, so while doing the parkour we are also collecting leaves at the same time.
If you ever plan to expand the project, maybe different maps could have different objectives instead of only leaves. For example, collecting specific items for different characters. Like helping an old man during rainy weather by collecting umbrellas or something similar. Just an idea :)
Also I feel like the zoom mushroom disadvantage might be a bit too strong. It zooms the camera and it also feels like it slows the player down. On top of that, you can’t interact with anything while it’s active (can’t collect leaves or deliver them to Andre), which can cause you to lose the run.
Maybe there could be an antidote item for it, or some of the disadvantages could be reduced.
Other than that, the game is great and I really enjoyed it.
Thank you so much for the feedback! The idea of the game is to collect objects and submit the run before the timer runs out, so making "objectives" wouldn't really make sense. What i can do in a similar way is to add challenges that you could complete and view them in the menu. Again, thank you for the ideas :)